
FOR mathematician and author Alex Bellos, the paper and pencil logic puzzle is āone the most addictive productsā known to humans, āa metaphor for lifeā ā and, less hyperbolically, āthe most fun you can have with a pencil and paperā. Whether you agree depends on your view of logic puzzles. I donāt much like them. But I do like Bellosās book, The Puzzle Ninja.
Sudoku is one of Japanās best known exports. Of the USās top 50 bestselling books in 2005, six were Sudoku titles. The craze gave people an appetite for more, a hunger newspapers were happy to feed. Like many puzzle fans, Bellos started with a Sudoku problem. When the buzz began to tail off, he went hunting for new thrills.
But Bellos went further than most: āIt was the first Japanese puzzle to hook me, a necessary gateway drug to the far Eastern pharmacy of magical brain food.ā Since then, Bellos has been on a journey of enlightenment to Tokyo, the puzzle capital of the world, and brought back fixes more potent than Sudoku. There are, we learn, hundreds more, such as Kakuro, KenKen, OāEkaki and Hashiwokakero, puzzles that āinspire and intoxicate more than Sudoku ever didā .
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Bellos takes us to meet Japanās elite enigmatologists. Thereās 62-year-old Nishio, with a Sudoku-solving technique named after him. And 57-year-old Miyamoto, who has published 200 books about puzzles. For years, he started his day at 2 am by creating puzzles he uses to teach young children maths. Recently married, he now lies in until 4 am.
Thereās a new generation too ā like 24-year-old āpuzzle ninjaā Edamame (yes, soya bean pod), a former winner of the World Puzzle Championship, who co-runs a fanzine publishing āsome of the most fiendish logic puzzles ever to have made it into printā.
But the real point is the puzzles, with more than 220 examples, drawn from 25 different types of brain-teaser ā most of them unknown outside Japan. Like Sudoku, they are set in grids and have very simple rules.
Bellos introduces each puzzle by explaining how to solve it. He observes that the popularity of grid-based puzzles is striking, given that poring over them at lunch break or morning commute is the closest most of us will get to doing real mathematics. As Bellos says, the strategies you discover are like theorems: āOnce you have nailed the strategy, you can reuse it⦠without proving it again.ā
Japanās puzzle culture goes back to least 1727, with the appearance of Japanās oldest puzzle book, the Wakoku Chie-Kurabe. This was a departure from popular books of the day containing puzzles rooted in arithmetic. Instead, it was filled with brain-twisters that drew on different branches of mathematics, such as how to fold a paper sheet into a specific shape.
āSome puzzle designers were mysterious creators, like āLeninā, who hasnāt been heard of for six yearsā
Despite the long tradition, most of Bellosās puzzles were invented by readers of two rival and hugely influential magazines launched in the 1980s, Nikoli and Puzzler. They were labs where puzzle designers could use their weird alchemy to twist old ideas into new forms. Some were mysterious creators like āLeninā, who invented three now classic puzzles, Slitherlink, Hashiwokakero and Nurikabe, during a period of intense creativity when he was in daily contact with puzzlers. He hasnāt been heard of for six years now.
Despite chatting to many of the best-known designers, Bellos never quite nails why Japan leads the world. Perhaps these beautiful handmade puzzles resonate in a culture that values objects such as miniature gardens or bonsai. Perhaps it is to do with the stereotypical Japanese trait of perseverance. Or perhaps it is just that those rival magazines of the 1980s inspired a competition to produce ever more devilish ways to spend a lunch break.
This is a fun and infuriating book. Just remember an eraser.
Faber and Faber
This article appeared in print under the headline āGetting a fix on puzzlesā