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AI can turn a collection of 2D images into an explorable 3D world

By Chris Stokel-Walker

25 October 2021

An artificial intelligence algorithm can transform still images into a high-resolution, explorable 3D world, with potential implications for film effects and virtual reality.

By feeding the neural network a selection of images of a scene and a rough 3D model of the scene created automatically using off-the-shelf software called , it is able to accurately visualise what the scene would look like from any viewpoint.

The neural network, developed by and colleagues at the University of Erlangen-Nuremberg in Germany, is different to previous systems because it is able to extract physical properties from still images.

ā€œWe can change the camera pose and therefore get a new view of the object,ā€ he says.

The system could technically create an explorable 3D world from just two images, but it wouldn’t be very accurate. ā€œThe more images you have, the better the quality,ā€ says Rückert. ā€œThe model cannot create stuff it hasn’t seen.ā€

use between 300 and 350 images captured from different angles. Rückert hopes to improve the system by having it simulate how light bounces off objects in the scene to reach the camera, which would mean fewer still images are needed for accurate 3D rendering.

ā€œUntil now, creating photorealistic images from 3D reconstructions wasn’t fully automated and always had perceptible flaws,ā€ says , founder of New York-based company Abound Labs, who works on 3D capture software.

explorable 3D worlds

Still images can be turned into a 3D world

Darius Ruckert et al.

While Field points out the system still requires the input of accurate 3D data, and doesn’t yet work for moving objects, ā€œthe rendering quality is unparalleledā€, he says. ā€œIt’s proof that automated photorealism is possible.ā€

Field believes the technology will be used for generating visual effects in films and virtual reality walkthroughs of locations. ā€œIt’s going to accelerate the already-hot research field of machine learning-based rendering for computer generated imagery,ā€ he says.

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