Âé¶¹´«Ã½

Beating software pirates at their own game

11 October 2003

HACKING systems that stop the copying of CDs, DVDs, computer games and programs is a game in itself. And so far, hackers have often been on the winning side. This is partly because copy protection has tended to be bolted on at the last minute, so it is a relatively easy target.

But perhaps not for much longer. Games designers are now hiding anti-copying routines deep in a game’s code, so hackers will have to pull the software apart to locate it. And as they come up with increasingly ingenious ways to sabotage copies, hackers no longer know what to…

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