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Technology

Games get more touchy-feely

By Barry Fox

31 July 2004

It doesn’t hurt, but one way computer games try to make you feel the impact of being shot is to make your joystick judder. So why not make other applications more touchy-feely, says Louis Rosenberg of San Jose (US 2004/0130526). He has designed a spongy wrist support pad that lies on your desk in front of your keyboard and connects to the PC’s USB port.

Inside the pad is a moving coil and fixed magnet, like the electromagnetic oscillator in a loudspeaker. Software in the PC monitors what is happening on the screen and when the cursor hits a…

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