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Technology

Computer develops its own Pac-Man strategies

23 January 2008

If your youth was misspent dodging “ghosts” in the video game – in which the player controls a munching blob around a grid – you may be bemused to learn that a computer program has learned to play just as well, but using different tactics.

In the popular 80s arcade game, the unofficial sequel to Pac-Man, the blob avoids killer ghosts while earning points for eating dots and fruit. If the blob has eaten a special “power” dot, it can eat the ghosts for more points.

András Lõrincz and István Szita at Eötvös University in Budapest, Hungary, started by giving…

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